How to Play the Spit Card Game | Spit Rules, Instructions & Guide
What is the Spit Card Game
Spit is a fast moving, 2-player card game where players race against their opponent in simultaneous play. Players attempt to get rid of all of their cards by matching sequential ranks on shared card piles. Move fast, or else your opponent will beat you to it and make your card unplayable. Spit is a fun family game for all ages 5 and up.
Objective
To play all of your cards so that you have none remaining.
Age
5 and up
Equipment / What you need
52 card deck and a surface to play on where players can sit opposite each other
How long
A game of spit lasts about 10 minutes.
Players
2
Skills
- Math: Players must play cards that are one higher or one lower than other cards.
- Fine motor skills and hand eye coordination: Players quickly move cards from their piles to other piles.
- Social skills: Kids learn social skills such as following rules, and communicating with other players.
- Attention: This fast moving game requires attention because there is constant action as each card is flipped over.
Why we like Spit for kids and families
This is a FAST moving game, and that makes it fun and attention grabbing for all ages. We especially like the math skills for kindergarteners and 1st graders that align with common core standards.
How to play the Spit card game
1: Gather 2 players and a standard 52 card deck
All you need to play Spit is a standard, 52-card deck of playing cards. Spit is a 2 player game and players need to sit across from each other and should be close enough that they can each reach the communal card piles between them.
2: Chose a dealer and deal the cards evenly to both players
It doesn’t matter who deals since play will be simultaneous and there is no advantage on position. So just pick a dealer by any method, shuffle the deck, then split the deck evenly by dealing a card to each player, face down, until all cards have been dealt. Each player will have 26 cards.
3: Set up each player’s cards into 5 stacks of 1-5 cards
Once the cards have been dealt, each player will need to set up their side of the board. Players will create 5 columns of stockpiles, by placing the cards from left to right, then sliding over one column for each subsequent round.
The first column will have one card, the second column two cards, the third three, the fourth four and the fifth five.
Once the cards have been distributed, flip over the top card from each of the five stockpiles.
The remaining cards form each player’s draw pile, which is referred to as their “spit cards.”
4: Play the first round
4A: Start the first spit round turn by each player declaring “spit” and flipping a card into the spit piles
To start the first round, the players will say “spit,” at the same time, then each flips over a card and places it in the middle, face up, to form their own “spit pile.”
Get ready, because play gets going really fast once the new card hits the spit pile.
4B: Move sequentially ranked cards from the stockpiles to the either spit pile
With the round activated when the spit card was played, players now move quickly to play sequential cards from their stockpile onto either spit pile.
The only cards that can be played are either one rank higher or one rank lower than the card on the spit pile. For example, if a card in the spit pile is a 4, then either a 2 or or 3 can be played on it.
Aces are both high (can be played on top of a King) and low (can be played on a 2), and they can also connect play from high to low (K, A, 2, ) or low to high (2, A, K).
4C: Continue flipping and playing cards from the stockpile to the spit piles
Once the top card is played on the spit pile, the next card below it in that stockpile is flipped over and is a playable card.
The action doesn’t stop with just one card being played. Players will be quickly playing as many cards as they can in a round, since the goal is to shed all of their cards. Players will often be playing cards one after the other, often switching from one spit pile to another, and going both up and down directions in rank. Players may only use one hand and can only play one card at a time.
If one one of the 5 stockpiles is empty, players can move the top card from any other pile to fill that spot. However, only 5 stockpiles can be used.
Players cannot create a new, 6th stockpile.
Note: Cards of the same rank can be stacked together into the same stockpile, but must be played individually.
4D: Pause play when neither player can move
The round pauses once neither player is able to play any cards.
Note: If there is a playable card, a player must play it. They may not pass.
4E: Resume play with another spit card
To resume play after neither player can move, both players again flip the top card from their spit cards draw deck and flip it into the middle spit piles and say “spit.”
Players resume playing sequential cards and revealing new cards from their stockpiles as they play.
4F: Empty your stockpile, slap either deck, and add to spit cards to close the round
Once either player has played all of the cards from their spit pile, they will each get one of the spit piles and shuffle it back into their deck. This is very important, as the key to reducing your card count and winning the game is to get smaller piles (in addition to being fast at playing your stockpile).
There are two variations of the game to determine who gets which pile:
- Spit Pile Slapping Rule Version 1: Round Winner’s Choice: The player who plays all of their stockpile cards gets to choose the spit pile. The player may not count or move the spit pile when evaluating which one to choose and slaps that pile to indicate their choice.
- Spit Pile Slapping Rule Version 2: Open Race to Slap: Either player may slap a split pile as soon a player plays all their stockpile cards and the first player to slap a pile gets that pile.
We prefer to play version 1 where the first player to play all of the cards from their stockpile gets to choose which of the two spit piles and adds to their spit cards. This gives an advantage to the player who played better during the round.
But many people prefer the fast action of the slapping version. See the variation section below for more details on the Spit Slapping rules.
5: Shuffle each players slapped spit pile with their remaining cards and deal the next round
Each player will take their selected spit pile and shuffle it back with all their other cards (stock pile and spit cards) and then set up there side into the 5 stockpiles like they did to start the game.
As the game progresses, you’ll reach a point when one of the players has fewer than the 15 cards needed to form the 5 stockpiles. In this case, deal out as far as you can and then flip the top card of each pile. That player will have no spit cards, so only one spit pile will be played. The first player to play their stockpile cards wins!
Or, alternatively, if you’re playing the Slap Rule, the first to slap the Spit Pile avoids taking the cards. If it’s the player who played all their cards, they win. If it’s the other player, then the game is extended and the player who slapped 2nd takes those cards, shuffles them, and they play another round.
6: Declare the winner, who has played all their cards wins
The player that sheds all of their cards wins the game.
Spit Card Game Video Tutorial
Spit Rules
- Players can only use one hand
- Only one card can be played at a kind at a time
- Suit and color don’t matter for play, only rank
- Players can play on either spit pile
- An ace is both higher than a King and lower than a 2 and can be played both ways, including connecting
- Only 5 stockpiles may be used maximum per player. Players cannot create a new 6th stockpile
- Once a card from your stockpile is played on spit pile (determined by touching the pile), that move cannot be taken back or moved to a different pile
- If a move is possible, it must play it. You cannot pass
- Always flip spit cards outward so you don’t gain an advantage by seeing it first
- Cards of the same rank can be stacked together into the same stockpile, but must be played individually.
- When players run out of spit cards mid round and players have run out of moves:
- If one player runs out of spit cards mid-round, the other player picks which spit pile to play on and continues playing spit cards on that side for the rest of the round
- If neither player has spit cards, player with fewer stock cards left wins the round and chooses the spit pile to shuffle back with their deck
Spit Variations
Open Race To Slap (aka the Slapping Rule)
The most common variation of Spit is that either player can slap a spit pile after a player plays all of their stockpiles (vs the method we prefer to play where the first player to play their stockpile gets to pick the pile). But it’s fine to play it either way. Here are a few things to consider when deciding if you want to play the Open Race to Slap version:
Why we like it:
- It adds a lot of excitement when players finish their stockpiles. A good slap race is fun, funny, and keeps everyone on their toes.
- Levels the playing field: The player who is down still has a way to get back in the game by being a faster slapper. This is especially true when you’re down to a single slap pile because a quick slap can keep you in the game when you would otherwise be out.
Why we don’t like it:
- It takes some emphasis off the standard game play of reducing your stockpile, and give weight to being a faster slapper
- Extends the game: Games can go on much longer, which is the flip side of leveling the playing field.
Two hands and multi-card played allowed
Some people like to embrace the madness of allowing players to play with two hands, and play more than one card at a time. It’s fine if you want to do this, just know that it’s going to get a little crazy and is hard to track if moves were legal or not. But it does add a lot of excitement!
Stuck and slap
We’ve seen some house rules where if neither player has any playable moves, they then race to slap the pile instead of playing a new spit card. In this version, spit cards are only used to start a round.
Spit Game Glossary
Not everyone uses the terms consistently in the Spit game, which can make it confusing. So here are the terms we use so everyone can have a shared language around the game.
- Stockpile: The 5 stacks of cards that you’re trying to clear. In early rounds, 15 cards make up the stockpile stacks.
- Spit cards: The cards left over in your hand after dealing the 15 cards to your stockpile stacks.
- Spit pile: The 2 communal stacks in the middle of the table where players play their cards, either one higher or one lower than the top card. In late rounds, there may only be one spit pile.
Spit Game FAQs
What are the rules for slapping in the spit card game?
The default rule and the one we recommend is that the first player to play all the cards from their stockpile gets to choose which spit pile stack they want (but they can’t count the cards or touch the pile to determine) and then choose it by slapping the deck. Alternatively, if both players agree, another popular version is that either player may slap the pile of the choice when a player is out of stockpile cards. This can be an exciting version, and we outline it above in the “variations” section.
Are Spit and Speed the same game?
Spit and Speed are different games, but they do share a lot of the same game mechanics. For example:
- Similarities: Play is simultaneous, it’s a shedding game where the first player to play all their cards wins, players can play on either of the two piles, cards are played sequentially on the pile either one higher or one lower than the card they’re played on, the ace is both high and low and can connect play between a King and a two, and you slap at the end to win.
- Differences: In Speed you have 5 cards in your hand instead of 5 stockpiles and you draw from a single stockpile instead of the 5 stockpiles.
Do you shuffle cards in the Spit card game?
Yes. You should shuffle the cards in the Spit card game both before dealing, as well as each player shuffling their own cards between rounds when then need to mix the spit pile they received with the cards they already have in their stockpile and spit cards.
How do you set up the spit card game?
Once the deck is shuffled and each of the two players has been dealt half of the deck (26 cards), each player will form five stockpiles with 15 cards total. Players will deal one card at a time, face down, from left to right, and shift one position to the right on each round so that the leftmost stockpile has 1 card, the second stockpile has 2 cards, the third stockpile has 3 cards, the fourth stockpile has 4 cards, and the rightmost stockpile has 5 cards. Then flip over the top card of each stockpile so that it is face-up. The remaining 11 cards should remain face-down and are your “spit” cards (not to be confused with the spit piles). To begin play, each player flips over one of the their spit cards into the center of the table to form two spit piles, which is where all of the cards will be played.
How do I keep myself from using 2 hands while playing?
It’s tempting to play with two hands, but an easy way to make that easier is to hold your spit cards in the hand you’re not playing with. That will keep that hand active and discourage you from accidentally cheating.